Journal article icon

Journal article

Participatory design to create a VR therapy for psychosis

Abstract:

This paper describes how participatory design was employed in the design of an automated Virtual Reality (VR) psychological therapy (gameChange), putting people with lived experience of psychosis at the heart of the process. Solutions to complex challenges invariably need to include the expertise and ideas of specialists from a broad variety of disciplines and experiences. The design of gameChange relied on the insights of clinical psychologists, programmers, animators, designers, product man...

Expand abstract
Publication status:
Published
Peer review status:
Peer reviewed

Actions


Access Document


Files:
Publisher copy:
10.1080/24735132.2021.1885889

Authors


More by this author
Role:
Author
ORCID:
0000-0003-3972-1158
More by this author
Role:
Author
ORCID:
0000-0001-8908-0964
More by this author
Role:
Author
ORCID:
0000-0001-9543-8109
Expand authors...
Publisher:
Taylor and Francis Publisher's website
Journal:
Design for Health Journal website
Volume:
5
Issue:
1
Pages:
98-119
Publication date:
2021-02-26
Acceptance date:
2021-01-18
DOI:
EISSN:
2473-5140
ISSN:
2473-5132
Pubs id:
1163853
Local pid:
pubs:1163853

Terms of use


Metrics


Views and Downloads






If you are the owner of this record, you can report an update to it here: Report update to this record

TO TOP